Loading settings.. Settings loaded. OS_FileOpen: /Android/data/com.sampmobile.game/samp.data OS_FileOpen: main.8.com.sampmobile.game.obb OS_FileOpen: patch.8.com.sampmobile.game.obb OS_FileOpen: TEXT\RUSSIAN.GXT OS_FileOpen: gta_sa.set OS_FileOpen: gtasatelem.set Loading SAMP texture database.. OS_FileOpen: models\coll\peds.col OS_FileOpen: texdb/mobile/mobile.txt OS_FileOpen: texdb/mobile/mobile.etc.tmb OS_FileOpen: texdb/mobile/mobile.etc.dat OS_FileOpen: texdb/mobile/mobile.etc.toc OS_FileOpen: texdb/txd/txd.txt OS_FileOpen: texdb/txd/txd.etc.tmb OS_FileOpen: texdb/txd/txd.etc.dat OS_FileOpen: texdb/txd/txd.etc.toc OS_FileOpen: texdb/gta3/gta3.txt OS_FileOpen: texdb/gta3/gta3.etc.tmb OS_FileOpen: texdb/gta3/gta3.etc.dat OS_FileOpen: texdb/gta3/gta3.etc.toc OS_FileOpen: texdb/gta_int/gta_int.txt OS_FileOpen: texdb/gta_int/gta_int.etc.tmb OS_FileOpen: texdb/gta_int/gta_int.etc.dat OS_FileOpen: texdb/gta_int/gta_int.etc.toc OS_FileOpen: texdb/cutscene/cutscene.txt OS_FileOpen: texdb/player/player.txt OS_FileOpen: texdb/player/player.pvr.tmb OS_FileOpen: texdb/player/player.pvr.dat OS_FileOpen: texdb/player/player.pvr.toc OS_FileOpen: texdb/menu/menu.txt OS_FileOpen: texdb/menu/menu.pvr.tmb OS_FileOpen: texdb/menu/menu.pvr.dat OS_FileOpen: texdb/menu/menu.pvr.toc OS_FileOpen: Textures\Fonts\RussianFont.met OS_FileOpen: Textures\Fonts\RussianFont.png OS_FileOpen: DATA\FONTS.DAT OS_FileOpen: texdb/samp/samp.txt OS_FileOpen: texdb/samp/samp.etc.tmb OS_FileOpen: texdb/samp/samp.etc.dat OS_FileOpen: texdb/samp/samp.etc.toc Plugin::OnDeviceInit() OS_FileOpen: TEXT\RUSSIAN.GXT OS_FileOpen: data\TouchDefaultTabletWidescreen.cfg OS_FileOpen: Adjustable.cfg OS_FileOpen: data\ShopUVs.dat OS_FileOpen: DATA\HANDLING.CFG Loading handling.cfg.. OS_FileOpen: data\surface.dat OS_FileOpen: data\surfinfo.dat OS_FileOpen: data\surfaud.dat OS_FileOpen: DATA\PEDSTATS.DAT OS_FileOpen: data\decision\PedEvent.txt OS_FileOpen: data\decision\allowed\RANDOM.ped OS_FileOpen: data\decision\allowed\m_norm.ped OS_FileOpen: data\decision\allowed\m_plyr.ped OS_FileOpen: data\decision\allowed\RANDOM.grp OS_FileOpen: data\decision\allowed\MISSION.grp OS_FileOpen: data\decision\allowed\GangMbr.ped OS_FileOpen: data\decision\allowed\Cop.ped OS_FileOpen: data\decision\allowed\R_Norm.ped OS_FileOpen: data\decision\allowed\R_Tough.ped OS_FileOpen: data\decision\allowed\R_Weak.ped OS_FileOpen: data\decision\allowed\Fireman.ped OS_FileOpen: data\decision\allowed\m_empty.ped OS_FileOpen: data\decision\allowed\Indoors.ped OS_FileOpen: data\decision\allowed\RANDOM.grp OS_FileOpen: data\decision\allowed\RANDOM2.grp OS_FileOpen: DATA\TIMECYC.DAT Loading timecyc.dat.. OS_FileOpen: data/colorcycle.dat OS_FileOpen: DATA\POPCYCLE.DAT OS_FileOpen: AUDIO\CONFIG\BANKSLOT.DAT OS_FileOpen: AUDIO\CONFIG\BANKLKUP.DAT OS_FileOpen: AUDIO\CONFIG\PAKFILES.DAT OS_FileOpen: AUDIO\SFX\FEET.osw OS_FileOpen: AUDIO\SFX\FEET.osw.idx OS_FileOpen: AUDIO\SFX\GENRL.osw OS_FileOpen: AUDIO\SFX\GENRL.osw.idx OS_FileOpen: AUDIO\SFX\PAIN_A.osw OS_FileOpen: AUDIO\SFX\PAIN_A.osw.idx OS_FileOpen: AUDIO\SFX\SCRIPT.osw OS_FileOpen: AUDIO\SFX\SPC_EA.osw OS_FileOpen: AUDIO\SFX\SPC_FA.osw OS_FileOpen: AUDIO\SFX\SPC_GA.osw OS_FileOpen: AUDIO\SFX\SPC_NA.osw OS_FileOpen: AUDIO\SFX\SPC_PA.osw OS_FileOpen: AUDIO/CONFIG/SOUNDINF.DAT OS_FileOpen: AUDIO\CONFIG\STRMPAKS.DAT OS_FileOpen: AUDIO\CONFIG\TRAKLKUP.DAT OS_FileOpen: AUDIO/CONFIG/TRKHEAD.DAT OS_FileOpen: AUDIO\CONFIG\STRMPAKS.DAT OS_FileOpen: AUDIO\CONFIG\TRAKLKUP.DAT OS_FileOpen: AUDIO/CONFIG/TRKHEAD.DAT OS_FileOpen: AUDIO\CONFIG\EVENTVOL.DAT OS_FileOpen: AUDIO\SFX\GENRL.osw OS_FileOpen: GTASAMP10.b Starting game.. No env pause OS_FileOpen: scache_small.txt OS_FileOpen: scache.txt GTA pools initializing.. OS_FileOpen: gta3.ini OS_FileOpen: DATA\ANIMGRP.DAT Initializing ImageList.. OS_FileOpen: TEXDB\SAMPCOL.IMG OS_FileOpen: TEXDB\GTA3.IMG OS_FileOpen: TEXDB\GTA_INT.IMG OS_FileOpen: TEXDB\SAMP.IMG OS_FileOpen: stream.ini OS_FileOpen: DATA\melee.dat OS_FileOpen: models\effects.fxp OS_FileOpen: AUDIO\SFX\FEET.osw OS_FileOpen: AUDIO\SFX\GENRL.osw OS_FileOpen: CINFO.BIN OS_FileOpen: DATA\DEFAULT.DAT OS_FileOpen: DATA\DEFAULT.IDE OS_FileOpen: DATA\VEHICLES.IDE OS_FileOpen: DATA\PEDS.IDE Loading peds.ide.. OS_FileOpen: MODELS\COLL\WEAPONS.COL OS_FileOpen: DATA\GTA.DAT Loading gta.dat.. OS_FileOpen: DATA\SCRIPT\SCRIPTV1.IMG Loading scriptV1.img.. OS_FileOpen: TEXDB\CUTSCENE.IMG OS_FileOpen: DATA\MAPS\generic\vegepart.IDE OS_FileOpen: DATA\MAPS\generic\barriers.IDE OS_FileOpen: DATA\MAPS\generic\dynamic.IDE OS_FileOpen: DATA\MAPS\generic\dynamic2.IDE OS_FileOpen: DATA\MAPS\generic\multiobj.IDE OS_FileOpen: DATA\MAPS\generic\procobj.IDE OS_FileOpen: DATA\MAPS\LA\LAn.IDE OS_FileOpen: DATA\MAPS\LA\LAn2.IDE OS_FileOpen: DATA\MAPS\LA\LAs.IDE OS_FileOpen: DATA\MAPS\LA\LAs2.IDE OS_FileOpen: DATA\MAPS\LA\LAe.IDE OS_FileOpen: DATA\MAPS\LA\LAe2.IDE OS_FileOpen: DATA\MAPS\LA\LAw2.IDE OS_FileOpen: DATA\MAPS\LA\LAw.IDE OS_FileOpen: DATA\MAPS\LA\LAwn.IDE OS_FileOpen: DATA\MAPS\LA\LAhills.IDE OS_FileOpen: DATA\MAPS\LA\LAxref.IDE OS_FileOpen: DATA\MAPS\SF\SFn.IDE OS_FileOpen: DATA\MAPS\SF\SFs.IDE OS_FileOpen: DATA\MAPS\SF\SFse.IDE OS_FileOpen: DATA\MAPS\SF\SFe.IDE OS_FileOpen: DATA\MAPS\SF\SFw.IDE OS_FileOpen: DATA\MAPS\SF\SFxref.IDE OS_FileOpen: DATA\MAPS\vegas\vegasN.IDE OS_FileOpen: DATA\MAPS\vegas\vegasS.IDE OS_FileOpen: DATA\MAPS\vegas\vegasE.IDE OS_FileOpen: DATA\MAPS\vegas\vegasW.IDE OS_FileOpen: DATA\MAPS\vegas\vegaxref.IDE OS_FileOpen: DATA\MAPS\country\countryN.IDE OS_FileOpen: DATA\MAPS\country\countN2.IDE OS_FileOpen: DATA\MAPS\country\countryS.IDE OS_FileOpen: DATA\MAPS\country\countryE.IDE OS_FileOpen: DATA\MAPS\country\countryW.IDE OS_FileOpen: DATA\MAPS\country\counxref.IDE OS_FileOpen: DATA\MAPS\interior\int_LA.IDE OS_FileOpen: DATA\MAPS\interior\int_SF.IDE OS_FileOpen: DATA\MAPS\interior\int_veg.IDE OS_FileOpen: DATA\MAPS\interior\int_cont.IDE OS_FileOpen: DATA\MAPS\leveldes\levelmap.IDE OS_FileOpen: DATA\MAPS\leveldes\levelxre.IDE OS_FileOpen: DATA\MAPS\interior\gen_int1.IDE OS_FileOpen: DATA\MAPS\interior\gen_int2.IDE OS_FileOpen: DATA\MAPS\interior\gen_intb.IDE OS_FileOpen: DATA\MAPS\interior\gen_int3.IDE OS_FileOpen: DATA\MAPS\interior\gen_int4.IDE OS_FileOpen: DATA\MAPS\interior\gen_int5.IDE OS_FileOpen: DATA\MAPS\interior\savehous.IDE OS_FileOpen: DATA\MAPS\interior\stadint.IDE OS_FileOpen: DATA\MAPS\leveldes\seabed.IDE OS_FileOpen: DATA\MAPS\interior\props.IDE OS_FileOpen: DATA\MAPS\interior\props2.IDE OS_FileOpen: DATA\MAPS\interior\propext.IDE OS_FileOpen: DATA\MAPS\veh_mods\veh_mods.IDE OS_FileOpen: DATA\TXDCUT.IDE OS_FileOpen: SAMP\samp.IDE OS_FileOpen: DATA\OBJECT.DAT OS_FileOpen: DATA\CARCOLS.DAT OS_FileOpen: DATA\CARMODS.DAT OS_FileOpen: MODELS\MINFO.BIN OS_FileOpen: TEXDB\SAMPCOL.IMG OS_FileOpen: TEXDB\GTA3.IMG OS_FileOpen: TEXDB\GTA_INT.IMG OS_FileOpen: TEXDB\SAMP.IMG OS_FileOpen: DATA\SCRIPT\SCRIPTV1.IMG Loading scriptV1.img.. OS_FileOpen: TEXDB\CUTSCENE.IMG OS_FileOpen: DATA\MAP.ZON OS_FileOpen: DATA\INFO.ZON OS_FileOpen: DATA\MAPS\LA\LAn.IPL OS_FileOpen: DATA\MAPS\LA\LAn2.IPL OS_FileOpen: DATA\MAPS\LA\LAs.IPL OS_FileOpen: DATA\MAPS\LA\LAs2.IPL OS_FileOpen: DATA\MAPS\LA\LAe.IPL OS_FileOpen: DATA\MAPS\LA\LAe2.IPL OS_FileOpen: DATA\MAPS\LA\LAw.IPL OS_FileOpen: DATA\MAPS\LA\LAwn.IPL OS_FileOpen: DATA\MAPS\LA\LAw2.IPL OS_FileOpen: DATA\MAPS\LA\LAhills.IPL OS_FileOpen: DATA\MAPS\SF\SFn.IPL OS_FileOpen: DATA\MAPS\SF\SFs.IPL OS_FileOpen: DATA\MAPS\SF\SFse.IPL OS_FileOpen: DATA\MAPS\SF\SFe.IPL OS_FileOpen: DATA\MAPS\SF\SFw.IPL OS_FileOpen: DATA\MAPS\vegas\vegasN.IPL OS_FileOpen: DATA\MAPS\vegas\vegasS.IPL OS_FileOpen: DATA\MAPS\vegas\vegasE.IPL OS_FileOpen: DATA\MAPS\vegas\vegasW.IPL OS_FileOpen: DATA\MAPS\country\countryN.IPL OS_FileOpen: DATA\MAPS\country\countN2.IPL OS_FileOpen: DATA\MAPS\country\countrys.IPL OS_FileOpen: DATA\MAPS\country\countryE.IPL OS_FileOpen: DATA\MAPS\country\countryW.IPL OS_FileOpen: DATA\MAPS\interior\int_LA.IPL OS_FileOpen: DATA\MAPS\interior\int_SF.IPL OS_FileOpen: DATA\MAPS\interior\int_veg.IPL OS_FileOpen: DATA\MAPS\interior\int_cont.IPL OS_FileOpen: DATA\MAPS\interior\gen_int1.IPL OS_FileOpen: DATA\MAPS\interior\gen_int2.IPL OS_FileOpen: DATA\MAPS\interior\gen_intb.IPL OS_FileOpen: DATA\MAPS\interior\gen_int3.IPL OS_FileOpen: DATA\MAPS\interior\gen_int4.IPL OS_FileOpen: DATA\MAPS\interior\gen_int5.IPL OS_FileOpen: DATA\MAPS\interior\stadint.IPL OS_FileOpen: DATA\MAPS\interior\savehous.IPL OS_FileOpen: DATA\MAPS\leveldes\levelmap.IPL OS_FileOpen: DATA\MAPS\leveldes\seabed.IPL OS_FileOpen: DATA\MAPS\paths.ipl OS_FileOpen: DATA\MAPS\paths2.ipl OS_FileOpen: DATA\MAPS\paths3.ipl OS_FileOpen: DATA\MAPS\paths4.ipl OS_FileOpen: DATA\MAPS\paths5.ipl OS_FileOpen: DATA\MAPS\cull.ipl OS_FileOpen: DATA\MAPS\tunnels.ipl OS_FileOpen: DATA\MAPS\occluSF.ipl OS_FileOpen: DATA\MAPS\occluveg.ipl OS_FileOpen: DATA\MAPS\occluLA.ipl OS_FileOpen: DATA\MAPS\occluint.ipl OS_FileOpen: DATA\MAPS\audiozon.ipl OS_FileOpen: data\paths\tracks.dat OS_FileOpen: data\paths\tracks3.dat OS_FileOpen: data\paths\tracks2.dat OS_FileOpen: data\paths\tracks4.dat OS_FileOpen: CINFO.BIN OS_FileOpen: TEXDB\PLAYER.IMG OS_FileOpen: DATA\CLOTHES.DAT OS_FileOpen: DATA\water.dat OS_FileOpen: ANIM\PED.IFP OS_FileOpen: DATA\PED.DAT OS_FileOpen: DATA\WEAPON.DAT OS_FileOpen: data\paths\roadblox.dat OS_FileOpen: DATA\PEDGRP.DAT OS_FileOpen: DATA\CARGRP.DAT OS_FileOpen: data\script\mainV1.scm Loading mainV1.scm.. OS_FileOpen: DATA\GRIDREF.DAT OS_FileOpen: DATA\AR_STATS.DAT OS_FileOpen: DATA\STATDISP.DAT OS_FileOpen: data\shopping.dat OS_FileOpen: data\script\mainV1.scm Loading mainV1.scm.. OS_FileOpen: data\furnitur.dat OS_FileOpen: data\procobj.dat OS_FileOpen: data\script\mainV1.scm Loading mainV1.scm.. OS_FileOpen: TEXDB\PLAYER.IMG Loading AFK icon.. CGame initializing.. OS_FileOpen: gtasatelem.set CNetGame initializing.. Registering script RPC's.. OS_FileOpen: gta_sa.set OS_FileOpen: gtasatelem.set